fontLoad

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The fontLoad function allows you to individually load byte format widths and .tga images from bitmapfont builder.

Prototype

bool fontLoad(char* ImageData, char* WidthData, char* name1, char* name2);

Parameters

ImageData
.tga file which contains the texture you'd like to load
WidthData
the byte width data file you'd like the library to load
name1
The name of font #1(under 10 characters)
name2
The name of font #2(under 10 characters)

Remarks

If you'd like to load images from memory, use LoadRW. FontLib will continually add fonts, so you may load as many fonts as you'd like using this function.

Error Codes

This function returns false if image failed to load. true if image was successful